Journal Section
Yet Another Zombie Defense is (in the original Xbox 360 version) a twin-stick shooter: movement of the player character is controlled separately from weapon aim. In each night, the player character has to defeat a number of zombies of increasing strength before they manage to kill him. Every kill rewards money which can be used between waves to buy things from the store. Besides the usual weapons and ammo, there are also barricades and turrets with mounted with a custom weapon for example, it could be mounted with a machine gun or a sniper rifle). After purchasing barricades, they can be manually placed in order to create a safe - or at least hard to penetrate - zone. Killed zombies may leave behind items (health, ammo, money) to pick up.
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