In The Flow, the protagonist is a ball which automatically moves forward. The player's job is to press a button to jump over holes in the ground. When the button is held, the jump gets longer. Additionally the player can change between three gravity modes (normal, light, heavy) which influences the ball's jumping behaviour. When it falls into the ground, the level has to be started all over. Points are rewarded for each second the ball touches the ground;

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Speedrun:

18h56m12s

Action buttons are available only for logged users.

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