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Seeking military service to the Kingdom of Seinegald, country bumpkin Stahn Aileron stows away on the Kingdom's giant dragon ship. During the flight, the ship is attacked by a monster swarm of mysterious origin. Looking for a weapon to defend himself, Stahn discovers a sword. Very soon he finds out it is not just an ordinary sword, but the legendary talking sword Dymlos, who had stayed buried for many years until recently excavated. After landing in an escape pod, finding his way to Seinegald on foot and getting an unlikely opportunity to prove himself to the Kingdom, Stahn is soon unknowingly drawn into an ancient plot to overturn the balance of power on a world scale. Tales of Destiny is a follow-up to Tales of Phantasia. Like its predecessor, it has the structure of traditional Japanese role-playing games, but substitutes turn-based combat for action-oriented one. Battles take place on separate side-scrolling screens and resemble those of a fighting game. The player controls the main hero, navigating him on the battle screen and performing various attacks and combos. Other party members are controlled by the game's AI, but it is possible to pause the battle at any time and assign new combat style to any one of them.

  • Dec 24, 1997 - Playstation 1:

    JapanJP
  • Oct 01, 1998 - Playstation 1:

    United StatesUS

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Speedrun:

18h56m12s

Action buttons are available only for logged users.

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Ratings: 0

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