
Journal Section
Professor Heinz Wolff's Gravity is a puzzle game similar to the Incredible Machine series. During the 100 levels the goal is always to press a button. To achieve this goal the player has a selection of items to his disposal - nothing fancier than boards or balls - to build a construction of chain reactions. When he starts the experiment, a ball (in seldom cases a vehicle) gets released to set the thing in motion. An innovation compared to similar games is that the physics simulation doesn't get ...
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