
Journal Section
The project initially bearing the internal codename "Keaton" was started by the "console team" of Creative Assembly in 2017, drawing inspirations from early extraction shooters like Escape from Tarkov but eventually settled on "Payday in space". After a troubled development process involving an engine change from Creative Assembly's in-house engine for Alien: Isolation to Unreal Engine, Project Keaton was announced as HYENAS by a trailer in IGN's Summer of Gaming 2022 event. Accompanying the tra...
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