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Human Resource Machine takes the idea of an office as a soulless and automated space in its more literal sense. After choosing from a few character models, the game introduces its mechanics by describing the main character as "a good instruction follower". Indeed, this is a game about creating algorithms for the protagonist to follow, that is, this is a game about programming. To do this the game give the player an increasing pool of instructions common to any programming language. From the "inb...

  • Oct 30, 2015 - Wii U:

    CanadaCA
    United StatesUS
  • Dec 04, 2015 - Wii U:

    GermanyDE
    SpainES
    FranceFR
    United KingdomGB
    ItalyIT
    RussiaRU

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Speedrun:

18h56m12s

Action buttons are available only for logged users.

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