
Journal Section
In Groov, the player controls a space ship which has to shoot down enemies. The controls use the common twin-stick formula: one stick controls movement and the other the direction of the shots. The ships shoots automatically when holding the second stick. Contact with an enemy is deadly and losing all lives mean restarting the game. However, an enemy will stay briefly on screen (white instead of red) before it explores and during this time it can be touched. The ship is confined to scrolling pla...
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