Gallery Cover
Gallery Cover
Gallery Cover
Gallery Cover
Gallery Cover

The Nintendo 64 version of Command & Conquer includes all of the content from the DOS original and introduces an engine with 3D terrain, buildings and vehicles, while infantry still uses adapted 2D sprites. There are new 3D cutscenes exclusive to this version, as well as four Special Ops missions (two for GDI and two for Nod) which are not present in the original, and are different from the missions of the same name from the 1996 PlayStation port.

  • Jan 02, 1996 - Playstation 1:

    FranceFR
  • Dec 02, 1996 - Playstation 1:

    United KingdomGB
  • Dec 02, 1996 - Playstation 1:

    AustraliaAU
  • Dec 02, 1996 - Playstation 1:

    GermanyDE
  • Dec 02, 1996 - Playstation 1:

    SpainES
    ItalyIT
  • Mar 18, 1997 - Playstation 1:

    United StatesUS
  • Apr 17, 1998 - Playstation 1:

    JapanJP

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Speedrun:

18h56m12s

Action buttons are available only for logged users.

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