
Journal Section
Brainpipe: A Plunge to Unhumanity takes the player on a trip through ten hypnotic stages where the steering is done using a first-person perspective through tubes with hypnotic colours. The game is shown through a wire-frame iris that becomes smaller when the player takes damage. When one more hit will cause the player to die, it becomes very thin and turns red. To complete a level players need to avoid objects and collect glyphs for bonus points. Every tenth glyph is a major one that looks diff...
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