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The player competes in a marathon continuous scrolling horizontal shoot-em-up game across land, sea, air and outer space. You can hold down the fire button for a burst of Charged fire, which is especially essential to defeat the bosses. The player can hold down the Jump button to transform back and forth between a Mobile Robot or an Aero Fighter. Some sections have confrontations on both ground and air; others insist on aerial battling. Your time in the Aero Fighter is limited by its fuel requir...

  • Feb 04, 2009 - Nintendo Wii:

    JapanJP

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Speedrun:

18h56m12s

Action buttons are available only for logged users.

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Ratings: 0

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