
Journal Section
In Unbound, the player walks over a map and collects orbs. There are various orbs which have different effects when collected: reward orb (increases the score), health orb (restores health), endurance orb (increases maximum health when enough were collected), agility orbs (improves speed and jump height when enough were collected) and special orbs (the effect depends on the game mode). There are no enemies, but health loss can occur after too long falls. The available playing modes are adventure (exploring the map in order to collect all special orbs), challenge (solving a number of scenarios, e.g. collecting all orbs or collecting all orbs while deadly water rises) and survival (health constantly decreases and the goal is to survive as long as possible). There are overall seven maps.
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