
Journal Section
U Want Cookie? The player character answers that question with yes and therefore has to finish a hundred levels. Played from an overhead perspective, the goal of each one-screen level is easy: get to the cookie. Unfortunately the way is littered with mines and auto-turrets which can end the hero's journey with only one explosion. The turrets shoot as soon as the player character enters their area of sight and include normal shots with varying number of bullets, lasers or homing missiles. Other l...
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