Sōkoban Densetsu: Hikari to Yami no Kuni

Game Title

1999

Year of Release

Sōkoban Densetsu: Hikari to Yami no Kuni takes the mechanics of Soko-Ban, but set in a fantasy world, having to progress by solving multiple connecting rooms. The aim is to strategically push statues on to pentagrams, and stun any enemies before pushing them into pits. The game is set into three different modes: Story Mode - The player takes the role of a hero on a quest to pass through multiple mazes and save his beloved princess, kidnapped by an evil sorcerer. The hardest final room must be s...

  • Dec 26, 1999 - Game Boy Color:

    JapanJP

-

Speedrun:

18h56m12s

Action buttons are available only for logged users.

0

Ratings: 0

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