
Journal Section
In RAID, the player controls a cube on the horizontally scrolling playfield. The overall goal is to earn as many points as possible for the high-score list. This both requires to collect the numerous oncoming score cubes as well as dodging enemies: touching them results in losing health and eventually death. Enemies follow a simple pattern: mines just float forward, spin doctors spin around, rams quickly move in a horizontal line and angles home towards the player. The latter need to be dodged by using the boost which allows the cube to quickly move in a direction. Of course there are also a few additional positive things to collect as well, e.g. extra lives or extra health.
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