
Journal Section
Out of Sight is a horror puzzle game. It is notable for its use of a second-person perspective, in which players see the game world through the eyes of a character’s teddy bear, rather than directly through the protagonist. The game centers on Sophie, a blind girl who has been kidnapped and taken to a mansion. The core mechanic is based on Sophie’s ability to see through her teddy bear, which functions as the player's visual perspective. While Sophie can carry the teddy bear, she must often set ...
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