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A group of thieves work against each to get their hands on as much loot as possible, while avoiding law enforcement. The player has a choice of six different thieves, each with their own set of specialties and disadvantages. The game is set on a grid-based board of the town. On each turn, the player must pick an action, roll the dice and control the direction of the thief. Depending on the type of square landed, determines the thief's chances of success or failure.
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