Trapped inside a computer operating system, the player's ship shoots their way out one stage at a time. Illvelo's distinct system focuses on the player's options (aka support ships). Options normally follow the player's ship like in other shmups. However, when the player presses their second button, the options launch foward and stay at the location they land at. They will continue to fire when the player presses the primary shot button, allowing them to effectively place a stationary attack tha...

  • Nov 14, 2008 - Nintendo Wii:

    JapanJP

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Speedrun:

18h56m12s

Action buttons are available only for logged users.

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Ratings: 0

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