.hack//Mutation is the second in a four-part game series. It is a single-player action RPG that "simulates" an MMORPG (such as for example EverQuest), starring a protagonist named Kite. You can get member addresses of other characters and attempt to call them in the game to see if they are online to join you in a quest. Like standard MMORPG games, it has many side quests, lots of weapons and armor, a trading system with other characters for equipment, and the ability to move between different servers. You also have message boards and an e-mail system to communicate with other "players". The second chapter offers better AI control of other characters, additional items, more characters, access to more servers / areas, and a few other features. Characters from the previous game can be imported, and those used in this game can be saved to be carried over to future installments. The story continues after the events of the first game. Kite's friend is still in a coma and he still hasn't found out why. The story deepens as the hacker Helba and the game administrators both start getting involved with Kite. The admins are not happy with him but can use his help to investigate what is going on. The question on what happened to Aura at the end of the first game still gets deeper and new elements concerning the beta version of "The World" (originally called "Fragments") are resurfacing.

  • Sep 20, 2002 - Playstation 2:

    JapanJP
  • May 07, 2003 - Playstation 2:

    United StatesUS
  • Jun 17, 2004 - Playstation 2:

    GermanyDE
  • Jun 19, 2004 - Playstation 2:

    United KingdomGB
  • Jun 19, 2004 - Playstation 2:

    AustraliaAU

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Speedrun:

18h56m12s

Action buttons are available only for logged users.

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