
7 Days to Die
Game Title
2013
Year of Release
Alpha 18b152-experimental
Patch:
Oct 19, 2019
Release Date:
Notes:
Added Oil Recipe / Schematic. Display Direction to quest locations from traders. Create smaller version of the icon atlas (for low VRAM). Changed Campfires, workstations and torches heat map activity cools down faster. 4x the torches and candles can be used without triggering a screamer. Increased mass of deer, mountain lion and vultures. Steel arrows/bolts are crafted from polymer, not wood. Machete and Clubs Heavy Fire anim update. Quality 6 items are not craftable. Tier 3 items scrap for more parts than T2 and require more to craft. Drum magazine can be installed on the SMG. Increased ammo capacity on junk turret. PerkTurrets increases ammo capacity when reloading a junk turret. Increased stack size of junk turret ammo. Increased texture budget to 90% of VRAM. Decreased texture streaming max reduction to 2. Increased nightmare move speed by 5%. Bird nests drop 1 more feather. PerkTheHuntsman better description. Fixed Garage Door Industrial (Powered) not unlocked when reading schematic. Mild Anemia buff persists. Forge does not give max resource back when you chose max. Using the rotating yellow exclamation mark should activate the quest on the HUD. Quests were showing "Locate" instead of "Head to Rally Point". Blade Trap NRef. Rank 4 demo expert has typo. Treasure maps and Challenge Notes can be kept after reading. Hover display on Pack Mule 4 is incorrect. Exploding/Flaming arrows/bolts are double gated by books. Burning Barrel sound persists in pause menu. Ranged attacks defaulting to bashing damage, which caused huge ragdolls.
Platforms:
PC (windows)
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7 Days to Die Series
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