Default Cover

7 Days to Die

Game Title

2013

Year of Release

Alpha 14.1

Patch:

Mar 29, 2016

Release Date:

Notes:

Added Added: A new Steel Shovel. Changed Changed: Bellows take 20 hides to make because it’s a prettier number. Changed: Corrected a few skill icons on the skill screen. Changed: Brightened mining helmet light. Changed: Updated female face rig for better facial animation support. Changed: Gave Clint archetype a default facial expression AKA the stinkeye. Changed: Gunpowder uses the Gun Smithing crafting skill. Changed: Leather Tanning is now a perk, not a book. Changed: Gave Emma and Clint facial expression tweaks. Changed: Optimized Female body textures are now two separate textures which reduces texture memory a lot when multiple players are on the screen wearing various clothing configurations. Changed: Updated female tank top to work with new upper body. Changed: Character customization window now reads it’s base slot data from archetypes. Changed: Made mine particles consistent and matching with their terrain damage. Also slight light source optimization. Fixed Fixed: Console error causing creative menu to be displayed. Fixed: NRE when more than 13 players on a server. Fixed: Minor XML cleanup; redundant tags or missing weights. Fixed: Cotton farming works now. Fixed: Trees growing a little less optimized but a lot more working. Fixed: Z Fighting POI Prefab (Chris). Fixed: Removed non-functional parameter from concrete mix. Can now be crafted in the player backpack. Fixed: Removed reading quest note from Loot container to fix console error. Fixed: Removed legacy properties from items. Fixed: Inconsistent hit points / yield on some trees. Fixed: Projectiles (arrows, rockets) can pass through iron bars and shot-out windows that look like it should work. Fixed: Athletics is not increased by traveling by foot and the description is accurate. Fixed: Quests.xml is now pushed to all clients from the server. Fixed: Some towns and prefabs submerged in water. Fixed: Central hub city not showing in some RWG maps. Fixed: If the closest riverbank is behind player’s back the bottle cannot be filled with water. Fixed: Blood Draw Kit is consumed by using GUI. Fixed: Toilets again drop metal pipes on destruction. Fixed: Clipping player through blocks, allowing shooting through terrain using ladders. Fixed: Null ref creating a game after being a client in an MP game. Fixed: Light in Mining Helmet is not functional after restarting game. Fixed: NRE spam for client after bedroll was destroyed while offline. Fixed: Removed deprecated properties from progression.xml. Fixed: Atlas Resolution Is Too Small, Textures Will Be Reduced. Fixed: Skill search did not reset back to page 1. Fixed: solidWoodFrames can not be picked up. Fixed: Recipe does not get consumed by reading it. Fixed: Overbright skies. Fixed: NR.

Platforms:

PC (windows)


7 Days to Die Series

No Other Games in this Series