Notes:
Improved Gameplay stability.
New “Ultimate” difficulty level.
When in Ultimate difficulty, a new randomly generated dungeon named the “Tower of Mirages” is added.
Ultimate difficulty raises the level cap from LV 99 to LV 255.
Item shortcuts can now be assigned and used separately by holding L1 and Up.
Damage values can now be displayed as a running total instead of per-hit.
Characters can be shown with transparencies when overlapping. This feature can be toggled on or off.
Save files that have cleared Story mode can skip the first quests leading to the Talisman collection when creating a new character.
Guild Quests that have already been cleared may now be skipped in subsequent playthroughs.
Class skills have received a number of adjustments.
NPC behavior has been adjusted.
Rules and effects in the Colosseum have been adjusted.
Other tuning and minor improvements have been made.