Gallery Cover
Gallery Cover
Gallery Cover

2008

Year of Release

v2.11.2 patch

Patch:

Oct 16, 2008

Release Date:

Notes:

Progress in "Silver" campaign games is now stored on Closed Net servers. When saving in multiplayer mode, the message "Game Saved" will be displayed. Crashes will no longer occur in connection with the death of Shadow Warrior/High Elf characters. Singleplayer coop is no longer treated as a single player game. Chat functionality is no longer faulty or non-existent. Scorpion King (desert boss enemy) no longer kills players instantly. The game no longer has to be executed with administrative rights under Vista. Items cannot be stolen by using the ALT key. F12 now correctly teleports MP characters to the MP start location, not the singleplayer start location or a resurrection monolith. Keyboard configuration updates will be correctly stored now. Nether Allegiance is no longer inactive after teleport. Divine Gift of "Testa" now works correctly. The severed tentacles of the giant octopus can no longer be picked up as items, but players can still pick up their normal loot drops. SP character playing MP: When you see the message "Your quest progress will be preserved" your progress is now saved. Books are now being displayed in quest log. OpenAL exception no longer occurs. There is no longer a sound loop when encountering opponents using trap spells. Sounds no longer disappear after playing the Kobold Chieftain quest. There are no longer sound problems when videos play (i.e. no spoken text during the intro etc.). Voice overs are played less frequently. Fight music is played less frequently; regional music is played more frequently. When clicking on a player in the lobby, it now tracks that player instead of the person in that position on the lobby player list.

Platforms:

PC (windows)


Sacred 2: Fallen Angel Series

No Other Games in this Series