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2024

Year of Release

v1.0.3 patch (Steam only)

Patch:

Jan 22, 2025

Release Date:

Notes:

Greetings, Peregrine Falcons! We’ve just deployed a new patch to smoother your future missions! Check out the list of all the changes and bug fixes: UX Preview of Special Actions superior levels on Level Up and in Barracks Features Refusing a Strategic Asset grants 5 coins New weapon mods that change the user’s Max HP Improved the algorithm that randomly draws missions in a biome Balancing Trevor’s Flying Blade II & III now cost 3 ADR Trevor can now target himself with Nanoshroud Bug Fixes There cannot be several weapon mods of the same upgrade chain when choosing a reward Eri’s Secret Service achievement could not be triggered with Clark’s Jump into Action, Tarma’s Final Crash and Ralf’s Overhead Trevor’s Flying Blade sometimes did not inflict damage when the target was too far Trevor’s Jet Lag reduced Special Actions costs by 2 instead of 1 Trevor’s Nanoshroud applies the correct bonus movement effects Characters who died while in Mummy status played their idle animation on the next turn and appeared alive Some effects were not properly applied or removed after Aeshi Nero’s Laser and Bite attacks (e.g. Protection status was not removed) Path preview was not properly rendered on top of the map, mainly where there was a Jump Path preview Jump was sometimes vertically misplaced Path preview was improved for big jumps (eg. when landing on a Leaf Pile) Fixed path preview for the Slugnoid Fio’s Helping Hand passive did not work for some of her Special Actions Fio’s Extra Motivation passive did not work for some of her Special Actions Fio’s Field Dressing did not always correctly preview the healing bonus Fio’s Germi Style could trigger Fio’s weapon’s effects even if no sync was triggered Hid the Rewards panel on JupiterKing’s mission Miners are not affected by Nadia’s electric mines Slugs are not affected by Nadia’s electric mines Brawn’s bonus can only be activated once per turn per unit Brawn’s bonus was not activated if the attack triggered a revenge hit After gaining a bonus action, the unit’s UI was in some cases not properly updated Improved Paqar SFX integration when swapping idols Fixed Paqar’s idols hit and destroy animations Paqar’s destroyed idols were not correctly respawned on Reset Turn Paqar’s introduction can be fast-forwarded Fixed Slugs Popup (Armor and Fuel label) Fixed the Tutorial reset button Fixed Trevor’s animations in the HQ

Platforms:

PC (windows)


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