Notes:
Multiplayer Pause Changes
Based on your feedback, we’ve brought the period of required pause time for a player’s first pause back down from 60 to 30 seconds. We’ve also limited each player to only 3 pauses instead of 5. Let us know how we can continue to tune these values to ensure a fair but effective match!
Fixed an issue that caused players to become stuck in the Multiplayer Pause menu after the match completed.
General Changes and Fixes
Fixed two crashes related to Full Moon mode, including one that could occur when werewolves spawn in Team games.
Fixed a crash that could occur when using projectiles.
Balance Changes
Silk Bowstrings range improvement for Archers reduced from 2 to 1.5.
Silk Bowstrings range improvement for Mounted Archers reduced from 1 to .75.
Mangonel bonus damage vs ranged increased from 8 to 10.
Increase Mangonel and Nest of Bees range armor increased from 80 to 85%.
Ribauldequin health reduced from 225 to 215.
Ribauldequin Melee armor reduced from 15 to 10.